1.0.3 - МИРЫ ИЗ 1.0.2 ДОЛЖНЫ БЫТЬ АВТОМАТИЧЕСКИ СКОНВЕРТИРОВАНЫ В ФОРМАТ 1.0.3 НО СДЕЛАЙТЕ БЭКАП В ITUNES ЧТОБЫ НЕ ПОТЕРЯТЬ ВСЁ!
- СИЛЬНАЯ ФУНКЦИЯ БЭКАПА: используйте кнопку бэкапа в игре, затем восстановите из окна выбора мира:
Вы можете сделать копию миров и персонажа в меню игры (кнопка "BACKUP"), затем вы сможете восстановить мир используя зеленую иконку флоппи в меню выбора мира или восстановить инвентарь, используя соответствующую опцию
- Сокровища теперь корректно падают с полок/столов при попадании молотом
- Дэш теперь корректно работает на 2G iPods и 3G iPhones
- 2G iPods и 3G iPhones корректно тапают блоки
- Изменена реализация освещения (меньше потлебляемый объем памяти = меньше вылетов)
- Сохранение и резервное копирование теперь многопоточные
- Locking or receiving notifications while dragging should properly reset dragging
- Исправлены вылеты при размещении элементов в нижней части карты
- Снова крафтится 2 виджета
- Деревянный сундук теперь требует гвоздь вместо виджета
- Craftnote #84 не способствует вылету игры
- Сундуки имеют разную вместимость в зависимости от качества (от 12 до 48 слотов)
- Бочки больше не "являются" сундуками (не пустые бочки будут заменены на сундуки в текущих картах)
- Сундуки можно ставить вертикально
- Блокирование устройства/ получение уведомлений во время создания или загрузки карты больше не приводят к потерям в инвентаре
- Большие драгоценные камни больше не имеют полосы прочности
- Treasures correctly fall off a table when it's broken from below block "?"
- Теперь показывается объект крафта
1.0.41 - Переписаны сохранение/загрузка. Теперь они намного безопаснее и менее мультизадачны
- Добавлена инфопанель, которая объясняет как пользоваться бэкапом
- Зеленый квадрат мусорной корзины теперь не появляется во время выбора увеличительного стекла
- Теперь зажатие на интерактивном блоке (сундуке) не должно вгонять в бесконечный круг открывания/закрывания
- Деревянные бочки теперь размещаются корректно
- Тап на дверь-ловушку пустыми руками больше не крашит игру
1.0.50 • Craftable jigsaw puzzle!
• Junk Jack Shop! (buy small things to support the developers)
• Explosives!
• Attack visibility toward mobs (experimental)
• Walking behavior for mobs
• Writable signs
• New mob: maya zombie!
• New mob: mummy!
• New mob: zombies!
• New mob: skeletons!
• New mob: mother dynaslime!
• New mob: dynaslime!
• New mob: meat launching zombies!
• New mob: skeleton bomber!
• New skeleton statue (hard to craft)
• New zombie statue (hard to craft)
• Wild boar goulash can now be crafted
• Dead tree saplings!
• New craftable cottage pavement
• New craftable cottage bricks
• New craftable roof tiles
• Delicious cactus soup can now be crafted
Enhancements:
• It’s now possible to sleep in bed during night to reach dawn quickly
• You can hold on switch page button in craftbook to quickly navigate it
• It’s possible to remove placeable decorations (like half blocks or TNT) from blocks with a hammer
• Plantable papyri
• It’s now possible to attack mobs with every object in your hands
• Revamped the graphics of the jumping skull and bone loots
• Game Center button replaced the unstuck feature
• New Cobblestone texture (again!)
• Treasures are pushed out (if possible) of blocks that are filled by placing solid blocks
• Optimized map generation (it will be generally faster)
• Optimized the whole engine (everything will be faster, especially on older devices)
• Now splitting an item with multiple variants can yield them randomly
• Brand new logo!
• Wool now makes the correct sound when walking on it
• Fixed a bug that allowed to exploit bridges to climb fast
• Hell blocks with slabs can be properly broken again
• Bookshelves are now a solid block
• Biome dirt blocks no longer drop also normal dirt
• 19 achievements implemented
• Removed cigarette from Jack’s mouth (he quit smoking!)
• Super zoom cooldown removed (now you can go back and forth freely)
• Throw mechanics with tap for explosives (not hold)
• Bridges attached to growing trees now fall down when leaf block grows
• Friendly Mobs no longer drop healing potions
• Clay blocks in the craftbook reflect the new clay style
• Main Menu is no longer christmas themed
• Jack has put his christmas suit in the closet
• Plate rocks no longer drops also normal rocks
• Crafting 9 nails into an iron ingot now requires a Forge (as shown in craftbook) and not an Anvil anymore
• Now you can trash items also by pressing trash button while an item is selected (no need to drag)
• Wood Door doesn’t have a chance to break anymore
• Item amount dropped from craftable chests when broken is now retained (you won’t lose items anymore)
• Now a block in the back layer can be broken directly after having placed it
• Pause menu doesn’t disappear anymore upon device lock/autolock
• Recursive destruction of ladders/bridges shouldn’t have glitches anymore
• Now opened trapdoors with ladders overlapped allow falling of items/mobs
• Now trapdoors disallow exit of mobs/items from below when closed
• Tapping a trapdoor overlapped with a ladder with bare hands shouldn’t crash the game anymore
• Fixed a bug through which Jack could get stuck into blocks (no need for unstuck button anymore!)
• Used items shouldn’t remain in quickslots as ghost items anymore
• Climb animation is now fixed when started by jumping up to a hanging ladder
• Climb animation animation on ladders over bridges is now fixed
• Quickslot is preserved while opening/closing inventory if a new one is not selected
• Fixed a lighting bug that occurred when placing a light over a daylit block, covering it and then digging right below it
1.0.51 - The day/night cycle now properly works
- Enabled new achievements
- Increased the health given by the wild boar goulash craft
- Modified the wild boar goulash craft, now needs less meat
- Updated the craftbook pages with the new inventory icon
- The wood sign now correctly drops the treasure when broken
- Christmas Tree statue can be properly placed around again
- Now bed can be used to sleep just when staying on the same block
- The shop now dynamically load price and ability to buy even with item dialog opened
- Now the gun powder graphics is the same one as the drop
1.1 Finally UNIVERSAL Version! ++ NEW FEATURES - New rare weapon drops
- New Stone Golem mob!
- New Mummy Pharaoh mob!
- New Carnivore Plant mob!
- New Blue Scarab mob!
- New Frog mob!
- New Spider type, found in the jungle biome
- New Zombie type, found in the mushroom biome
- New Headless Zombie mob!
- New Zombie Head mob!
- Slightly decreased block size
- Revamped Egypt Biome!
- Revamped Column Biome!
- Revamped Jungle Biome!
- New Black and Brown Sheep mob!
- Some treasures will now yield appropriate colour dyes when crafted near a spinning wheel
- 15 new color dyes can now be used to tint cloth blocks!
- 120 new recipes for cookable foods!
- New cookingpot craftable addon
- New cooking ware craftable addon
- Craftable hoe!
- Plantable lemon, orange, cherry, banana, pear, cocoa trees
- Plantable eggplant, grapevine and tomato plant that require a wood support
- Plantable melon, pumpkin, watermelon, corn, strawberry, blueberry, blackberry plants
- Plantable corn, wheat, onion, carrot plants
- Plantable sugar cane
- Plantable canadia (exotic plant)
- Every plant yelds the relative fruit and sapling/sprout
- Palm trees (replantable) that yield coconuts
- Tabs for categories in the craftbook
- Items on shelves blocks are now visible in minimap
- Custom craft grid backgrounds according to nearby addons
++ ENHANCEMENTS / FIXES - Death penalty will now drop all your items with the exception of quickslots, but no item is lost, just dropped
- Adjusted minimum tool requirement for biome blocks
- When a tool breaks it will now emit a sound
- Grass won't spawn on snow blocks at map generation anymore
- Raw wood can be placed as a block now
- Now tools dropped from blocks will be correctly gathered in inventory
- The super minimap graphics is more polished now
- 5 new achievements
- Revised power of some swords and tools
- Revamped Giant Skull Graphics
- Walking mobs try to be smarter, they can even dash blocks from time to time
- Tweaked some map generator settings
- The graphics of most blocks is more polished now.
- Peaceful mobs will now spawn just normal terrain and not on crafted blocks
- Reduced world save file size by roughly 50%
- Graphical glitches (lines between tiles or thin black lines on surface) have been fixed
- Optimized shadow engine and depth testing algorithm (much faster)
- Rewrote inventory dragging algorithm: now you won't miss drags and it will be a lot faster on older devices
- Tweaked older foods health bonus
- Changed roasted meat crafts
- Changed crafts for old foods
- Christmas tree statue can be found again
- Decoration blocks can now be properly placed on blocks which didn't allow them
- Maximum stack count is now 65535, any item over this amount will be lost during merging
- Item on shelves will retain uses count and data values
- Dark stone/Obsidian veins can now be destroyed with TNT
- It's possible to obtain a bucket of milk from cows while tapping them with an empty bucket in hand
- It's now possible to break allowed blocks on top layer with every item selected in quickslot
- Now thrown items will be launched from player position instead that from the block in which he is
- Now game interface won't halt if you have in-app purchases disabled and you click on shop
- Planted trees will have some variation in height (not all equal anymore)
- Now bamboo plants drop sprouts that can be used to replant them
- Mob Engine has been improved to parametrically handle groups of different mobs with same spawning flags
- Decoration blocks removed by hammer will be pushed outside the block, if space is available
- Footsteps on half blocks are now correct and related to the half block and not to the real one
- Slain achievements should now be properly unlocked by correct creature type
- Optimized world structure in memory, now it uses ~30% less RAM for the world