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 Заголовок сообщения: Lynda.com - Photoshop CS4 One-on-One: Mastery
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Lynda.com - Photoshop CS4 One-on-One: Mastery
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Производитель: Lynda.com
Дата выпуска: 29/05/2009
Автор: Deke McClelland
Видео кодек: H.264
Видео: QuickTime (.MOV), 960 x 600
Аудио: MPEG-4 AAC LC, 48000Hz 64 kb/s , mono (1/0)
Язык: английский
Файлы примеров: Присутствуют
Продолжительность: 13 ч 8 мин
Описание:
Photoshop mastery can be elusive, but in Photoshop CS4 One-on-One: Mastery, best-selling author and video trainer Deke McClelland teaches the most powerful, unconventional, and flexible features of the program. In this third and final installment of the popular and comprehensive series, Deke delves into the strongest features that Photoshop has to offer, including scalable vector graphics, Smart Objects, and Photomerge. Exercise files accompany the course.

Introduction

  • Welcome 1:21
  • Installing the DekeKeys keyboard shortcuts 5:38
  • Resetting the Function keys on a Mac 3:51
  • Installing the CS4 color settings 4:34
  • Setting up the CS4 color settings 5:53

23. Masking Essentials

  • Introduction to masking 0:51
  • Introducing color range 4:22
  • Adding base colors and adjusting fuzziness 4:46
  • Localized color clusters 6:12
  • The Quick Mask mode 7:33
  • Viewing a quick mask by itself 6:40
  • Testing the quality of edges 3:55
  • Introducing the Masks palette 7:45
  • Editing a layer mask 6:18
  • Choking a mask with Gaussian Blur and Levels 6:44
  • Choking a mask with Mask Edge 7:43
  • Adding a Gradient Overlay shadow 4:23
  • Using live Density and Feather 6:12
  • Journeyman masking 5:44
  • Creating an alpha channel 7:06
  • Increasing contrast 7:15
  • Overlay painting 8:28
  • Cleaning up whites and blacks 5:48
  • Soft light painting 5:47
  • Selecting in style 6:55
  • Employing masks as selections 5:02
  • Scaling and compositing layers 6:30
  • Compositing glass 5:10
  • Selecting glass highlights 8:41
  • Working with found masks 5:46

24. Vector-Based Shapes

  • Introduction to vector-based shapes 1:10
  • Vector-based type outlines 7:23
  • The benefits of vectors 6:27
  • Upsampling vs. nondestructive scaling 7:35
  • Vectors and effects 8:07
  • Fill Opacity and clipped layers 4:24
  • Basic shape creation 3:15
  • Drawing interacting shapes 6:21
  • Power-duplicating paths 3:12
  • Combining pixels and vector masks 5:19
  • Line tool and layer attributes 7:05
  • Copying and pasting path outlines 3:28
  • Drawing custom shapes 3:59
  • Drawing with the Pen tool 7:48
  • Creating cusp points 7:28
  • Defining a custom shape 3:34
  • Assigning a vector mask to an image 2:38
  • Adding a vector object to a composition 5:40

25. Vanishing Point

  • Introduction to Vanishing Point 1:11
  • Creating and saving the first plane 8:09
  • Creating perpendicular planes 5:16
  • Healing in perspective 8:47
  • Cloning and scaling in perspective 8:33
  • Patching an irregularly shaped area 6:59
  • Healing between planes 3:34
  • Importing an image into a 3D scene 5:45
  • Adding perspective type 5:37
  • Removing and matching perspective 5:36
  • Applying a reflection in perspective 5:01
  • Creating a perspective gradient 6:11
  • Converting a gradient to a mask 2:58
  • Swinging planes to custom angles 4:32
  • Wrapping art around multiple surfaces 5:49

26. Using Smart Objects

  • Introduction to Smart Objects 0:58
  • Placing a Smart Object 5:07
  • Saving a PDF-compatible AI file 4:27
  • Performing nondestructive transformations 6:07
  • Editing a Smart Object in Illustrator 6:50
  • Converting an image to a Smart Object 6:50
  • Cloning Smart Objects 5:24
  • Creating a multilayer Smart Object 5:51
  • Updating multiple instances at once 2:54
  • Creating a Camera Raw Smart Object 4:17
  • Editing a Camera Raw Smart Object 3:25
  • Assembling a layered ACR composition 5:54
  • Using an ACR Smart Object to effect 3:41
  • Blending multiple ACR portraits 6:56
  • Live type that inverts everything behind it 6:32

27. Nondestructive Smart Filters

  • Introducing nondestructive Smart Filters 0:46
  • Applying a Smart Filter 4:22
  • Adjusting filter and blend settings 4:25
  • Heaping on the Smart Filters 5:19
  • Smart Filter stacking order 7:23
  • Resolution and Smart Filter radius 6:12
  • Masking Smart Filters 4:41
  • Employing nested Smart Objects 5:05
  • Dragging and dropping Smart Filters 6:31
  • Using the Shadows/Highlights filter 5:53
  • Regaining access to the pixels 7:08
  • Parametric wonderland 5:52
  • Working with the Filter Gallery 6:28
  • Freeform filter jam 5:51
  • Swapping filters from the Filter Gallery 3:45
  • Mixing all varieties of parametric effects 7:30
  • Addressing a few Smart Filter bugs 3:11
  • Applying a Smart Filter to live type 5:30
  • Choking letters with Maximum 3:07
  • Duplicating a Smart Filter 2:38
  • Enhancing a filter with a layer effect 6:30

28. Auto-Align, Auto-Blend, and Photomerge

  • Introduction to Auto-Align, Auto-Blend, and Photomerge 1:02
  • Merging two shots into one 3:49
  • Applying Auto-Align layers 3:44
  • Masking images into a common scene 1:38
  • Auto-Align plus Auto-Blend 8:11
  • Assigning weighted Opacity values 4:07
  • Employing a Difference mask 7:17
  • Masking smarter, not harder 3:53
  • Capturing multiple depths of field 3:37
  • Auto-blending real focus 8:31
  • Creating a panorama with Photomerge 7:27
  • Correcting a seamless panorama 4:52
  • An altogether nondestructive Lab correction 7:59

29. New CS4 Technologies

  • Introduction to new CS4 technologies 1:01
  • Applying Content-Aware Scale 7:18
  • What works and what doesn't with Content-Aware Scale 4:19
  • Protecting areas with masks 7:31
  • Applying incremental edits 7:06
  • Protecting skin tones 7:12
  • Scaling around a model with TLC 9:00
  • Adjusting the scale threshold 5:22
  • When Content-Aware Scale fails 4:02
  • Creating a lens distortion effect 8:39
  • Layer masking the family 11:44
  • Installing the Pixel Bender 3:42
  • Introducing Pixel Bender kernels 6:50
  • Pixel Bender kernel roundup 7:24
  • Tube View and Ripple Blocks 3:58
  • Making a seamless pattern with Kaleidoscope 6:13
  • Introducing the Pixel Bender Toolkit 3:24

30. Recording and Playing Actions

  • Introduction to actions 0:42
  • Creating an action 5:45
  • Recording operations 5:12
  • Reviewing and editing an action 4:45
  • Playing an action (the Button Mode) 4:50
  • Saving and loading actions 5:00
  • Copying and modifying an action 4:08
  • Permitting the user to change settings 5:50
  • The Best Chrome Effect Ever II 3:41
  • Recording a fail-safe action 7:33
  • Rounding corners with a mask 4:33
  • Cleaning up layers 3:51
  • Automating layer effects 7:01
  • Applying chrome with Gradient Map 6:24
  • Action anomalies 4:11
  • Rendering effects to layers 5:01
  • Testing that it works 2:00

Conclusion

  • See ya 1:14






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