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[Lynda.com] Photoshop CS5 Extended One-on-One: 3D Objects [2011, ENG] http://5.45.70.241/viewtopic.php?f=522&t=25731 |
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Автор: | Релизер [ 2011-11-24 02:15 ] |
Заголовок сообщения: | [Lynda.com] Photoshop CS5 Extended One-on-One: 3D Objects [2011, ENG] |
Photoshop CS5 Extended One-on-One: 3D Objects #777 Год выпуска: 2011 Производитель: Lynda.com Автор: Deke McClelland Продолжительность: 06:01 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: In this installment of his Photoshop CS5 Extended One-on-One series, Deke McClelland shows how to draw six varieties of volumetric objects and manipulate them in 3D space. The course covers how to make 3D objects from 2D layers, work with predefined 3D shapes such as spheres and cubes, import 3D models drawn in other programs, and maximize the power of the Repoussй feature. Exercise files are included with the course. Topics include: * Spinning a 2D layer in 3D space * Using basic 3D shapes * Importing a 3D model as an OBJ file * Exporting a 3D model to the DAE format * Painting directly on a 3D layer * Working with UV overlays * Making a bump map * Working with 3D depth maps * The medical applications of Photoshop 3D * Creating 3D motion effects * Revolving objects in 3D space * Adjusting the depth of field Introduction 36m 23s Welcome 01m 44s Making Photoshop your default image editor on a PC 04m 02s Making Photoshop your default image editor on a Mac 05m 53s Installing the dekeKeys keyboard shortcuts 04m 10s Remapping Mac OS shortcuts 04m 00s Establishing the best color settings 03m 53s Constructing the ideal workspace 03m 25s Adjusting the interface settings 03m 06s Establishing the best preference settings 06m 10s 7. Making a 3D Postcard 42m 34s Flat 2D layers in 3D space 01m 06s Making a 3D postcard 04m 12s Combining extruded type with a postcard 05m 07s Matching a postcard to a background image 07m 52s Masking, blending, and lighting a scene 04m 55s Editing type in a diffuse texture 03m 56s Tying objects together with reflectivity 03m 59s Adding defects with a bump map 05m 30s Adding rust trails to metallic type 05m 57s 8. Creating a 3D Shape from a Preset 40m 15s The challenge of the multi-mesh object 01m 07s Introducing the 3D shape presets 06m 41s Duplicating materials, camera, and position 03m 26s Loading and editing diffuse textures 06m 15s Creating texture-specific bump maps 04m 56s Faking a 3D bevel with 2D layers 03m 42s Creating a starburst effect with Repoussй 03m 12s Making rays of light with a diffuse texture 03m 47s Filtering a 3D object as a Smart Object 03m 40s Blending a 3D cube with 2D effects 03m 29s 9. Importing 3D Models 01h 12m Bringing models into Photoshop 00m 55s Accessing 3D models and materials 03m 04s Importing 3D models 05m 16s Prepping 3D models for export 03m 36s Exporting a model as a 3D shape preset 04m 05s Creating a credible leather texture 04m 19s Scaling and repeating a texture 05m 33s Identifying and painting details in 3D 07m 28s Fixing gaps in a custom diffuse texture 05m 43s Working with UV overlays 07m 27s Navigating inside a complex UV map 09m 21s Reflecting a partial environment map 03m 55s Filling in missing parts of an environment 03m 50s Making and painting a multilayer bump map 04m 40s Simulating depth of field with a 2D filter 03m 28s 10. Creating 3D from a Depth Map 55m 26s White is height, black is back 00m 56s Introducing 3D depth maps 06m 03s Cylindrical and spherical projections 07m 40s The advantage of 16-bit depth maps 06m 54s Creating a 3D object from a 16-bit gradient 04m 49s Making a 3D object look huge and distant 06m 54s Depth maps vs. displacement maps 04m 26s Hand-painting and blurring a depth map 03m 37s Coloring a scene with lights and texture 04m 16s Creating rips and tears in a 3D surface 07m 46s Singeing the holes with 2D effects 02m 05s 11. Creating a 3D Volume from Layers 49m 35s Science meets art 01m 19s Making a 3D volume from DICOM layers 06m 05s Render settings and transfer functions 05m 06s Using 3D volumes as creative tools 05m 32s Building one 3D object from another 05m 05s Adding white peaks to hills 03m 01s Creating synthetic rain 04m 23s Rendering 3D motion trails 05m 30s Matching independent objects in 3D space 06m 57s Making ghostly type with layer effects 03m 03s Boosting the highlights of a 3D composition 03m 34s 12. Advanced Repoussй 01h 03m The baffling power of Repoussй 01m 01s Repoussй and pixels vs. vector masks 06m 22s Creating a 3D revolution 06m 32s Making seamless textures and bump maps 06m 14s Merging and reconciling different 3D objects 06m 44s Assigning and adjusting depth of field 04m 08s Extruding a long, bending object 09m 55s Blending a photographic foreground 05m 07s Creating a custom contoured bevel 06m 27s Moving one object between two others 06m 34s When in doubt, move what's easiest 04m 39s Conclusion 01m 03s Until next time 01m 03s Файлы примеров: присутствуют Формат видео: клипы QuickTime (.mov) Видео: AVC 960x540 15fps ~200Kbps Аудио: AAC 48kHz 2ch 96Kbps Другие части (1-6, 13-19): Photoshop CS5 Extended One-on-One: 3D Fundamentals Photoshop CS5 Extended One-on-One: 3D Scenes Оставайтесь на раздаче!!! Если на моих раздачах нет сидов, то пишите в личку. Без вашей помощи раздача начнет болеть, хиреть и может даже помереть. |
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