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[Digital Tutors] Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones [2011, ENG] http://5.45.70.241/viewtopic.php?f=520&t=25833 |
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Автор: | Релизер [ 2011-11-24 16:43 ] |
Заголовок сообщения: | [Digital Tutors] Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones [2011, ENG] |
Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones #777 Год выпуска: 10/03/2011 Производитель: Digital Tutors Сайт производителя: http://www.digitaltutors.com/11/training.php СПАМ Автор: Stewart Jones Продолжительность: 2 hrs. 44 min Тип раздаваемого материала: Видеоурок Язык: Английский Описание: During these videos we take a look at modeling and rigging of a cartoon shark with principles that can be applied to other marine creatures. This training series looks at the modeling and rigging considerations of a cartoon shark in 3ds Max. We look at creating a basic FK skeleton for our shark model and the skinning consideration we need to think about to create some great deformations. We then expand upon our basic FK rig by using Max's built-in modifiers to create an automated swim cycle, finally finishing the course with a quick look at a controller system and corrective shapes. Introduction Reference & Model Sheet Setting up an image plane Beginning the box modeling phase Refining the shark model Cleaning up the shark model Additional fixes of the shark model Finishing up the shark model Preparing the scene for rigging Creating and placing the bones Linking the bones together Blocking in the skin weights Skinning the shark Blending the skin weights Continuing to blend the skin weights Finishing the skin weights Using a Wave Modifier to automate swimming motion Adding a SplineIK Solver to the bones Creating a custom IK control to automate swimming motion Finalizing the shark rig Bonus: Looking at another shark rig Bonus: Adding corrective shapes to the shark rig Файлы примеров: присутствуют Формат видео: flv Видео: Flash Video 4 1280x720 15fps 1000 Kbps Аудио: MPEG Audio Layer 3 44100Hz mono 96kbps Доп. информация: Используемый софт: 3ds Max 2011 SP2 |
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