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Flash Professional CS5 Essential Training
Производитель: lynda.com
Дата выпуска: 30.04.2010
Страна: США
Язык: английский
Автор: Todd Perkins
Продолжительность: ~7 часов
Файлы примеров: присутствуют
Описание: In Flash CS5 Professional Essential Training, author Todd Perkins explains the fundamentals of Flash Professional CS5, the industry standard for creating animations and interactive applications for the web, desktop, and mobile devices. This course starts with the basics, such as using the drawing tools to create simple animations, and progresses to automating animation with tweens and adding interactivity with ActionScript. This course also covers how to add sound and video to projects, enhance realism with effects like easing, and publish a project to a variety of platforms. Exercise files are included.
Topics include:
  • Becoming familiar with the Flash workspace
  • Drawing basic shapes
  • Masking content
  • Organizing a file into layers
  • Importing content into the Library
  • Understanding symbols and instances
  • Inserting frames and keyframes in the Timeline
  • Animating with motion and shape tweens
  • Creating IK (Inverse Kinematics) animations
  • Using ActionScript code snippets to control video playback
  • Publishing HTML, SWF, and AIR files from Flash
Формат: клипы QuickTime (.mov)
Видео: AVC 960x540 15fps ~100Kbps
Аудио: AAC 48kHz 2ch 96Kbps
0. Introduction
Welcome 01:19Using the exercise files 00:41What is Flash Professional CS5? 00:52
1. Getting to Know Flash
Understanding Flash file types 02:11Becoming familiar with the Flash environment 01:05Creating and setting document properties for an FLA file 01:25Working with panels 04:30Working with the toolbar 01:21Using the Zoom and Hand tools 03:06Understanding workspaces 02:23Understanding bitmap and vector graphics 01:25
2. Drawing Basic Shapes
Understanding Merge Drawing and Object Drawing 03:23Drawing lines using the Line tool 02:43Using the Oval tool 02:21Using the Rectangle tool 01:41Using the Oval and Rectangle Primitive tools 01:25Using the Polystar tool 01:20Using the Deco tool 01:49
3. Moving Beyond Basic Shapes
Selecting lines and fills 03:57Modifying lines and fills 02:16Using the Pen tool 05:25Using the Brush tool 05:52Optimizing shapes for enhanced performance 01:15Using the Eraser tool 01:54Working with groups 02:39Using the Eyedropper tool 01:20Changing fill and stroke colors with the Paint Bucket and Ink Bottle tools 03:30Using the Color panel 02:50Using the Color Swatches panel 01:51Creating gradients 02:19Using the Gradient Transform tool 02:04Using the Free Transform tool 03:27Aligning objects with the Align panel 03:57Using the 3D tools 04:11Using rulers and guides 02:11
4. Working with Layers and the Timeline
Organizing a file into layers using Distribute to Layers 01:35Organizing layers and editing layer properties 02:52Using the Paste in Place command to organize layers 02:09Showing, hiding, and locking layers 02:11Creating masks and masked content 04:32Creating guide layers 02:22Viewing layers as outlines and changing layer outline colors 01:30
5. Working with External Images and the Library Panel
Understanding the library 03:51Importing bitmap graphics 01:15Updating the library with changed graphics 01:29Adjusting bitmap compression in the Bitmap Properties window 03:06Using the Lasso tool with bitmap images 04:03Using bitmap fills 00:51Vectorizing bitmap graphics using the Trace Bitmap tool 01:54
6. Working with Text and Fonts
Understanding the Text Layout Framework 01:54Using the Text tool for TLF text 05:57Working with fixed and variable width text fields 03:17Connecting text through multiple text fields 02:25Working with Asian and right-to-left fonts 01:07Embedding fonts 02:25Using device fonts 02:06Using the Break Apart command to convert text to fills 01:16Using classic text 02:33
7. Using Graphic Symbols
Understanding symbols 02:33Creating graphic symbols 03:32Navigating through multiple timelines 02:42Editing graphic symbols through the library 01:43Understanding the Editing in Place mode 01:41Differentiating symbols from instances 02:23Applying color changes and transformations to instances of symbols 01:55Swapping and duplicating symbols 02:31Nesting symbols 01:30
8. Creating Frame-by-Frame Animations
Getting to know the timeline 01:11Understanding frames, keyframes, and blank keyframes 02:56Creating frames, keyframes, and blank keyframes 02:53Selecting and removing frames 03:15Creating a simple animation 03:42Previewing an animation using Test Movie 01:33Using onion skin 02:43Using onion skin outlines 01:34Copying and pasting frames 01:45Editing multiple frames 03:17Nesting an animation in a graphic symbol and controlling its starting frame 04:39
9. Creating Shape Tweens
Understanding shape tweens 02:34Creating and removing a shape tween 01:20Using Shape Hints 02:28Troubleshooting shape tweens 01:21
10. Working with Motion Tweens and the Motion Editor
Understanding motion tweens 01:19Creating and removing a motion tween 02:24Working with Property keyframes in the timeline 02:02Using motion tweens for parallax scrolling 02:45Selecting, moving, and copying motion tweens 01:55Editing a motion path 01:32Adding rotation to an animation 04:07Animating color and alpha changes with a motion tween 01:49Animating text, bitmaps, and other objects 01:53Animating 3D objects 01:17Converting a motion tween to a frame-by-frame animation 01:16
11. Fine-Tuning Motion Tweens
Understanding the Motion Editor 02:45Using the Motion Editor to modify a motion tween 03:07Adding and removing property keyframes with the Motion Editor 02:50Adding easing in the Properties panel 02:11Adding easing in the Motion Editor 04:56Modifying custom easing curves in the Motion Editor 04:05Extending and shortening animations 02:01Using the Motion Presets panel to save and apply animations 02:09Reversing an animation 00:48Creating nested animations 03:21
12. Adding Inverse Kinematics with the Bone Tool
Understanding Inverse Kinematics 00:54Using the Bone tool 02:28Adjusting bone properties in the Properties panel 02:28Creating IK animations 02:04Staggering IK animations using graphic symbols 02:57Creating runtime IK interactivity 01:09Adding spring to IK animations 02:09Converting an IK animation to a frame-by-frame animation 01:07
13. Creating Classic Tweens
Understanding classic tweens 01:00Creating a classic tween 01:06Troubleshooting classic tweens 01:22Adjusting easing in a classic tween 01:07Editing easing curves in a classic tween 01:46Using classic tweens for character animation 02:25
14. Working with Button Symbols
Understanding button symbols 00:53Creating button symbols 02:35Adding layers to button symbols 01:27Creating invisible buttons 01:54
15. Working with Movie Clips
Understanding and creating movie clips 02:09Converting a graphic symbol to a movie clip 01:43Creating seamlessly looping animations with movie clips 02:23Using movie clips to create animated buttons 01:50
16. Working with Filters and Blend Modes
Understanding blend modes 02:14Applying blend modes to objects 01:27Understanding filters 02:53Applying filters to objects 02:55
17. Working with Audio
Understanding audio in Flash 02:11Importing and adding audio to an animation 01:25Compressing audio with the library 03:10Controlling sound effects through the Properties panel 01:44Syncing sound to an animation 03:17Adding sound to a button 01:20
18. Working with Video
Understanding video in Flash 01:16Using the Adobe Media Encoder to encode video 02:08Importing video 02:15Using the FLV playback component 02:34Working with cue points 03:59
19. Adding Interactivity with ActionScript
Understanding ActionScript 3.0 02:22Working with the Actions panel 02:41Understanding code snippets 02:09Using code snippets to stop a timeline 01:28Using code snippets to navigate a timeline 02:55Using code snippets to create a hyperlink 02:07Using code snippets to control video 06:35Using code snippets to stop sounds from playing 01:02Using Flash templates for pre-built interactivity 01:28Using behaviors with ActionScript 2.0 01:42
20. Integrating with Other Applications
Integrating with Photoshop 04:10Integrating with Illustrator 02:58Integrating with Flash Builder 04:16Integrating with Flash Catalyst 01:21Integrating with Dreamweaver 01:25
21. Publishing Flash Content
Understanding publishing in Flash 01:35Controlling HTML settings in the Publish Settings window 02:39Adjusting SWF publish settings 02:09Publishing for search engine optimization with SWFObject 04:31Publishing and exporting image files 02:40Publishing and exporting video files 01:46
22. Creating a Slideshow Project
Viewing the finished slideshow 01:18Importing photos into Flash 02:33Animating slideshow images 01:53Modifying animations with the Motion Editor 03:26Saving and reusing animations 01:04Finishing the animation 02:43Adding sound 01:04Adding button interactivity 06:31Adjusting image and sound compression 03:02Publishing the application 03:44
23. Creating Desktop Applications Using Adobe AIR
Understanding Adobe AIR 00:41Viewing a simple AIR application 01:37Publishing an AIR application 04:09
24. Conclusion
Goodbye 00:29







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