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[Lynda.com] Flash Professional CS5: Creating a Simple Game for iOS Devices [2011, ENG] http://5.45.70.241/viewtopic.php?f=517&t=24379 |
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Автор: | Релизер [ 2011-11-18 02:12 ] |
Заголовок сообщения: | [Lynda.com] Flash Professional CS5: Creating a Simple Game for iOS Devices [2011, ENG] |
#777 Flash Professional CS5: Creating a Simple Game for iOS Devices Год выпуска: 2011 Производитель: Lynda.com Сайт производителя: http://www.lynda.com Автор: Todd Perkins Продолжительность: 02:08:38 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database. The course covers the game development from start to finish, including planning and preparation, character and background animation, creating interactions and scoring mechanism, and finally testing and publishing the app. Exercise files are included with the course. Topics include:
0. Introduction Welcome 00:01:05Using the exercise files 00:01:47 1. Planning and Preparing the Game Reviewing the finished game 00:03:32Optimizing assets 00:02:20Planning gameplay and viewing class structure 00:05:39Viewing the FLA file 00:07:52 2. Controlling Character Movement Making the character move 00:06:03Adding accelerometer support 00:04:18Making the character jump 00:06:57Simulating a finger swipe 00:06:12Adding sound effects 00:04:53 3. Creating Animated Background Elements Creating a reusable Mover class 00:01:46Linking the Mover class to the parallax elements 00:05:03Looping background animations 00:05:11 4. Adding Obstacles and Scoring Creating a reusable Obstacle class 00:04:28Detecting collisions with the player 00:10:03Ending the game when the player bails 00:05:37Using a timer to create trash cans 00:10:32Calculating points and deleting unused objects 00:04:30Using a shared object to save a high score 00:06:19Increasing scrolling speed as gameplay progresses 00:05:12 5. Testing, Debugging, and Publishing Your Game Acquiring testing certificates and provisioning profiles 00:02:08Troubleshooting performance issues 00:03:33Finalizing code, adding an icon graphic, and setting a loading graphic 00:03:52Publishing the final version of the app 00:03:54Testing on your iOS device 00:01:08Submitting the app to Apple for release in the App Store 00:03:58 6. Conclusion Goodbye 00:00:34 Файлы примеров: присутствуют Формат видео: MOV Файл: 77863_00_01_SC03_welcome.mov; QuickTime; 5.51 MiB; 00:01:05.166; 709 Kbps Видео: AVC; 960x600 (1.600); 30.000 fps; 546 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 159 Kbps Файл: 77863_00_02_SC11_exerciseFiles.mov; QuickTime; 3.14 MiB; 00:01:47.600; 245 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 146 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps Файл: 77863_01_01_SC12_viewFinished.mov; QuickTime; 9.79 MiB; 00:03:32.066; 387 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 289 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_01_02_SC12_optimizing.mov; QuickTime; 5.84 MiB; 00:02:20.666; 348 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 250 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_01_03_SC12_classStruct.mov; QuickTime; 8.55 MiB; 00:05:39.933; 211 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 113 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_01_04_SC12_fla.mov; QuickTime; 12.9 MiB; 00:07:52.266; 229 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_02_01_SC12_moveCharacter.mov; QuickTime; 10.1 MiB; 00:06:03.000; 234 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 136 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_02_02_SC12_accelerometer.mov; QuickTime; 6.37 MiB; 00:04:18.466; 207 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 108 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_02_03_SC12_jump.mov; QuickTime; 10.6 MiB; 00:06:57.266; 213 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 115 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_02_04_SC12_swipe.mov; QuickTime; 10.2 MiB; 00:06:12.866; 230 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_02_05_SC12_sound.mov; QuickTime; 7.62 MiB; 00:04:53.533; 218 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_03_01_SC12_moverClass.mov; QuickTime; 2.77 MiB; 00:01:46.266; 219 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 121 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_03_02_SC12_parallax.mov; QuickTime; 7.86 MiB; 00:05:03.000; 218 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_03_03_SC12_looping.mov; QuickTime; 10.5 MiB; 00:05:11.533; 282 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 183 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_01_SC12_obstacleClass.mov; QuickTime; 7.30 MiB; 00:04:28.066; 229 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 130 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_02_SC12_detectCollide.mov; QuickTime; 19.0 MiB; 00:10:03.533; 264 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 166 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_03_SC12_endingGame.mov; QuickTime; 9.06 MiB; 00:05:37.333; 225 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 127 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_04_SC12_timerCans.mov; QuickTime; 25.0 MiB; 00:10:32.800; 332 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 233 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_05_SC12_points.mov; QuickTime; 9.46 MiB; 00:04:30.933; 293 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 194 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_06_SC12_highScore.mov; QuickTime; 14.5 MiB; 00:06:19.333; 320 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 221 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_04_07_SC12_speedUp.mov; QuickTime; 10.8 MiB; 00:05:12.800; 290 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 192 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_05_01_SC12_certifProfile.mov; QuickTime; 3.07 MiB; 00:02:08.066; 201 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_05_02_SC12_troubleshoot.mov; QuickTime; 5.12 MiB; 00:03:33.800; 201 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_05_03_SC12_finishing.mov; QuickTime; 6.55 MiB; 00:03:52.466; 236 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 138 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_05_04_SC12_publishing.mov; QuickTime; 5.98 MiB; 00:03:54.333; 214 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 116 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_05_05_LA11_testOnDevice.mov; QuickTime; 6.72 MiB; 00:01:08.635; 821 Kbps Видео: AVC; 960x540 (16:9); 29.970 fps; 690 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 127 Kbps Файл: 77863_05_06_SC12_submitting.mov; QuickTime; 5.37 MiB; 00:03:58.133; 189 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 90.9 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps Файл: 77863_06_01_SC11_goodbye.mov; QuickTime; 682 KiB; 00:00:34.466; 162 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 65.5 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 93.5 Kbps Файл: [Lynda.com] Flash Professional CS5꞉ Creating a Simple Game for iOS Devices.torrent; ; 21.8 KiB; ; Файл: Exercise Files.zip; ZIP; 17.8 MiB; ; Доп. информация: |
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