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[Eat3D] Eat3D - CryENGINE 3 - Volume 1-3 - An Introduction and Application [2011, ENG]
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Автор:  Релизер [ 2012-01-14 00:22 ]
Заголовок сообщения:  [Eat3D] Eat3D - CryENGINE 3 - Volume 1-3 - An Introduction and Application [2011, ENG]

Eat3D - CryENGINE 3 - Volume 1-3 - An Introduction and Application
#777
Год выпуска: 2011
Производитель: Eat3D
Сайт производителя: http://eat3d.com/bundles/cry3_bundle
Автор: Hйlder Pinto
Продолжительность: over 17 hours
Тип раздаваемого материала: Интерактивный диск
Язык: Английский
Описание: Eat3D – CryEngine 3 – Volume 1-3 – An Introduction and ApplicationWe are proud to announce the immediate release of 3 Volumes on CryENGINE 3 with over 17 hours of combined Instruction! You can buy all 3 Volumes and save 30%! Check out the bundle on the bundle page here: http://eat3d.com/bundles/cry3_bundle
Volume 1: http://eat3d.com/cry3_intro_vol1
In this first DVD of our series, Hйlder Pinto starts by walking you through many of the common features of CryENGINE 3 SDK like Customizing the User Interface, Folder Structure, Viewports, Entities, Panels, Objects and much more. Once a firm foundation has been placed, Hйlder immediately begins going through the creation of an entire level from scratch. He begins by creating a custom terrain and from there goes into creating the lush vegetation. Other topics in the creation include using brushes, basic lighting, environment tab, fog volumes and finally water volumes.
Volume 2: http://eat3d.com/cry3_intro_vol2
In this second DVD of our series, Hйlder Pinto continues where he left off on the creation of an entire level from scratch. Hйlder starts off by placing particles in the scene and then goes into the “Boids” system to place things like flocks of birds. From there he goes into many other topics including decals, roads, prefabs, archetypes, placing automated doors and ropes, setting up sounds, using voxels, creating an entire cave scene, viz areas, environment cubemaps, reflections, clouds, materials and much more. Hйlder concludes the level section by setting up the final lighting.
Volume 3: http://eat3d.com/cry3_intro_vol3
In this third DVD of our series, Hйlder Pinto goes into more intermediate and advanced topics now that the first level is complete. Hйlder starts off by explaining how to create and add custom decals, roads, and terrain layers to the level. From there he goes into deferred lighting, lightbox, environment cubemaps and probes for image-based lighting, heightmaps, using the CryTIF exporter, materials, advanced vegetation, and particle creation. Hйlder then goes through the entire creation of a custom prop inside 3ds Max and then bringing it into the editor with materials.
These DVD's will provide you with an invaluable amount of information needed to start creating your own levels in CryENGINE 3 SDK today.
About the Instructor: Hйlder Pinto has been working with CryENGINE for over 4 years and has worked on games such as the award winning "Crysis 2" and "Under Siege". As a Level Artist, Hйlder's speciality lays in having responsibility for the for the entire aesthetics of a level, while keeping a close eye on gameplay and performance. For more than a decade, Hйlder has gained an enormous amount of experience and respect from within the community for for his outstanding character and artistic caliber. Hйlder currently works at Crytek in Frankfurt, Germany on an unannounced project.
Volume 1
Volume 2
Volume 3

Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 15,000 кадров/сек, 984 Кбит/сек
Аудио: AAC, 22,05 КГц, 32,1 Кбит/сек, 1 канал


Автор:  KostikAAA [ 2012-01-14 22:41 ]
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