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Lynda.com - Blender Essential Training [2009 г.] http://5.45.70.241/viewtopic.php?f=515&t=24180 |
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Lynda.com - Blender Essential Training [size=20]with: Roger Wickes[/size] Производитель: Lynda.com Ссылка на курс: Blender Essential Training Автор: Roger Wickes Оффициальный сайт программы: Blender Дата выпуска: 2009/07/15 Язык: английский Видео кодек: QuickTime Видео: H.264, 960x600, 29.97 FPS Аудио: AAC, Mono, 48000 hz Продолжительность: 9 часов 54 мин Файлы примеров: Присутствуют Ex_Files_Blender_EssT_WIN.zip (2,28 ГБ) - для PC Ex_Files_Blender_EssT_MAC.zip (2,29 ГБ) - для Mac GUI: нет Описание: Blender is a powerful open-source tool for 2D and 3D graphics, full-on animation, compositing, and post-production. It is used to create movies and special effects, even in HD. In Blender Essential Training, Roger Wickes offers new Blender users a thorough explanation of its interface, tools, and features. He also demonstrates practical techniques and shows how to access the online and openndash;content resources of this amazing tool. Specific 3D techniques covered include navigating in 3D space, using cameras and lights, and rendering. Roger demonstrates how to rig, animate, and composite a character over live action. Exercise files accompany the course. Introduction Welcome 1:16 18.1 MB Using the exercise files 0:58 1.3 MB Using Blender's full capabilities 4:16 8.4 MB Getting and installing Blender 3:08 5.9 MB Mouse and keyboard differences on the Mac 2:27 6.2 MB 1. The Blender Interface Blender oddities 7:38 11.9 MB Introducing the User Interface, Console, and Render windows 3:08 4.9 MB Configuring the desktop for an efficient workflow 6:27 8.6 MB Using the mouse and tablet on a PC or a Mac 5:07 9.3 MB Acquiring keyboard skills 7:38 17.9 MB Window panes and types 7:53 12.3 MB Exploring the default scene 5:53 8.9 MB Setting themes, UI colors, and user preferences 4:00 6.1 MB Understanding how to safeguard your data with autosave and backups 6:52 12.6 MB Appending and linking assets 7:27 11.0 MB Using the open-source movies and assets 4:18 11.8 MB 2. Modeling Working with objects in 3D space 6:24 25.0 MB Navigating 3D views 4:23 14.5 MB Understanding Blender modes 1:51 3.5 MB Understanding meshes 2:08 6.6 MB Editing a mesh 3:28 5.5 MB Using the Mirror modifier 2:55 5.5 MB Working with Vertex groups 2:35 5.3 MB Using Bйzier curves 3:52 7.3 MB Working with text objects 5:23 12.8 MB Using reference images 3:38 6.3 MB Modeling boots by extruding circles and joining meshes 8:59 17.7 MB Applying the Mirror modifier to duplicate the boot and rotate 1:58 4.3 MB Modeling a helmet with NURBS and the Boolean modifier 7:14 21.5 MB Modeling a belt and pants by making a compound object from multiple primitive objects 3:51 8.9 MB Modeling legs by using edge loops and the Knife tool 6:09 16.6 MB Modeling a chest and arms using edge loops 5:30 14.0 MB Stitching the shoulders and neck 5:13 19.3 MB Modeling hands with the Proportional Editing tool 9:04 19.7 MB Linking vertices to create knuckle joints 4:07 15.3 MB Reinforcing modeling basics to create the face, eyes, nose, and ears 13:06 32.9 MB Appending and linking assets 3:54 11.6 MB Sculpting basics 3:03 8.0 MB Using the Subsurf modifier to smooth 2:34 8.5 MB Parenting 2:07 7.4 MB Working with groups 2:01 4.8 MB Understanding the endless possibilities for editing mesh with modifiers 2:37 4.6 MB Duplicating objects using the Array modifier 1:54 3.8 MB Modeling a set 7:52 15.1 MB 3. Lighting Lighting overview 4:25 8.7 MB Using the Omni lamp 4:50 9.9 MB Working with the Area lamp 2:57 5.6 MB Using the Spot lamp 4:09 9.7 MB Using the Sun, Sky, and Atmosphere lamps 4:51 8.3 MB Using the Hemisphere lamp 2:03 3.6 MB Working with Ambient and Radiosity lighting 7:34 12.7 MB Lighting with three-point and other multipoint lighting rigs 5:30 9.0 MB Understanding shadows 3:22 6.1 MB 4. Shading Realism overview 2:56 6.1 MB Creating a world in less than seven days 6:36 12.4 MB Applying ambient occlusion 3:47 7.4 MB Working with basic materials 3:24 6.7 MB Working with node materials 4:27 7.6 MB Applying Pipeline options 2:51 5.1 MB Painting vertices 3:13 7.9 MB Using shaders 7:59 14.2 MB Using mirrors 4:41 8.6 MB Working with transparency 4:28 8.5 MB Using halos 2:40 6.0 MB Simulating with Subsurface Scattering (SSS) 4:26 9.3 MB Applying textures 9:34 20.5 MB Mapping image textures to an object to create a decal 4:19 11.8 MB UV unwrapping 4:54 11.2 MB Applying multiple materials to a single object 3:31 7.4 MB Painting in 3D 4:14 7.9 MB Using bump maps 3:14 7.0 MB 5. Animation Understanding animation 4:14 11.9 MB Keyframing objects 6:15 10.1 MB Keyframing materials 3:14 6.0 MB Creating Shape keys 2:28 5.0 MB Creating Facial Shape key animation using reference video 2:12 4.7 MB Animating by combining Shape keys 2:53 5.5 MB Working with lattices 3:37 6.0 MB Using hooks 1:30 2.4 MB Working with Vertex groups 2:33 6.3 MB Creating armature objects 3:44 8.6 MB Mirroring armatures for bilateral creatures 3:43 8.1 MB Attaching mesh to the armature by way of skinning 5:07 13.6 MB Posing a character 4:43 13.9 MB Using inverse kinematics 4:29 11.6 MB Creating a walk cycle with inverse kinematics 6:34 12.9 MB Completing the walk cycle 3:49 9.5 MB Limiting range of motion and degrees of freedom 3:47 11.1 MB Managing actions using the Action Editor 3:52 5.4 MB Blending actions together using the Non-Linear Animation Editor 4:34 5.9 MB Tracking 3:02 4.8 MB Following a path 2:21 4.4 MB Mimicking an existing animation 3:47 6.9 MB Using the grease pencil 2:56 5.5 MB 6. Simulation Understanding particle systems 2:20 7.1 MB Working with game engine physics 3:52 5.1 MB Spewing particles 7:25 14.8 MB Guiding particles 3:43 8.3 MB Creating reactions and collisions with particle systems 3:15 6.7 MB Creating hair and fur 4:25 9.1 MB Grooming hair and fur 3:26 10.9 MB Jiggling and squishing soft bodies 3:43 6.1 MB Simulating cloth 6:10 11.2 MB Simulating fluids 5:47 13.5 MB Using boids to simulate swarms, schools, and flocks 6:37 18.7 MB 7. Rendering Using Render controls 6:18 10.6 MB Radiosity 3:31 7.8 MB Stamping text on video 2:32 4.4 MB Setting up test renders 4:43 8.3 MB Rendering image sequences 4:25 7.7 MB 8. Compositing Viewing node thumbnail images on certain Macs 1:31 2.2 MB Overview and integration 2:12 2.7 MB Render passes and layers 4:27 7.2 MB Using Input nodes 6:22 10.5 MB Using Output nodes 3:54 6.0 MB Working with Color nodes 4:29 8.2 MB Color mixing and layering 3:27 5.9 MB Using Distort nodes individually and in combination 7:15 12.2 MB Using Vector nodes 6:46 9.4 MB Creating effects with Filter nodes 8:49 15.8 MB Using Converter nodes 6:07 11.4 MB Chroma keying with Matte nodes 6:15 12.4 MB Understanding node groups and reuse 4:17 6.6 MB 9. Sequencing The Video Sequence Editor (VSE) 11:47 15.9 MB Integrating audio 3:31 5.7 MB Using VSE Greenscreen and other plug-ins 5:40 11.1 MB Integrating the Compositor with the VSE 7:50 11.9 MB Layering and splicing video 6:18 9.6 MB Speeding up and slowing down sequences 3:37 5.6 MB Conclusion Putting it all together: Captain Knowledge visits lynda.com 5:12 12.2 MB Goodbye 0:14 0.7 MB Файлы примеров находяться в папке Exercise Files: Exercise Files/Ex_Files_Blender_EssT_MAC.zip (2,29 ГБ) - для Mac Exercise Files/Ex_Files_Blender_EssT_WIN.zip (2,28 ГБ) - для PC, соответственно. Чтобы не качать лишние файлы примеров (~2 ГБ) для другой ОС нужно: 1. Открыть торрент 2. Снять галки с тех файлов торрента, которые мы не хотим закачивать. Оставляем только на нужных нам файлах (файле). 3. Нажать О.К. подробнее: как закачать отдельный файл Если, вдруг, на раздаче не будет ни одного сида
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