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[Digital Tutors] Creative Development: Photorealistic Shading and Rendering in Maya and modo [2011, ENG] http://5.45.70.241/viewtopic.php?f=515&t=24170 |
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Автор: | Релизер [ 2011-11-18 01:19 ] |
Заголовок сообщения: | [Digital Tutors] Creative Development: Photorealistic Shading and Rendering in Maya and modo [2011, ENG] |
Creative Development: Photorealistic Shading and Rendering in Maya and modo with Martin Mayer #777 Год выпуска: 2011 Производитель: Digital Tutors Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=556&autoplay=1 Автор: Martin Mayer Продолжительность: 3 часа 1 мин. Тип раздаваемого материала: Видеоурок Язык: Английский Описание: This tutorial discusses the production of two shots of a CGI photorealistic firefly that can be a part of a movie or a commercial. While this series of tutorials is not a step-by-step guide, they instead offer an in-depth look at the key aspects of production that goes into creating realistic-looking shots that would otherwise be difficult to shoot without the aid of computer graphics. These tutorials will cover everything from the concept sketches and visualization to modeling, texturing, rigging, animation, rendering and final compositing of the photorealistic shots. While the tools used in this series of tutorials are primarily Maya and modo, the techniques discussed are easily applicable to other mainstream applications. 01. Introduction and project overview 02. Overview of the tools 03. The importance of concept and reference 04. Evaluating the environment for the first shot 05. Modeling of the elements for the second shot 06. Detailing the bug 07. Shading and texturing the environment for the first shot 08. Shading and texturing the environment for the second shot 09. Beginning the shading and texturing of the bug 10. Continuing the shading and texturing of the bug 11. Finishing the shading and texturing of the bug 12. Starting to look at the rig for the bug 13. Looking at the expressions that drive connections 14. Using expressions to procedurally animate the bug 15. Exporting the animation 16. Rendering out the passes 17. Beginning the compositing of the first shot 18. Finishing the compositing of the first shot 19. Compositing the second shot Файлы примеров: присутствуют Формат видео: FLV Видео: VP6, 1280*720 pixels, 16:9, 15 fps, ~1000 Kbit/s Аудио: MP3, 44.1 KHz, 96.0 Kbps, Mono Доп. информация: Необходимое ПО для выполнения проекта: Maya 2012, modo 501, Fusion 6.2, TopoGun 1.06, ZBrush 4 Сидирую только до 10 скачавших. Если нет раздающих на моем релизе, пишите в ЛС. Но я могу возобновить раздачу только в течении суток
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